Jump to content

We're currently polling a home relocation/overhaul, please take a minute to read and vote on this thread. All votes and replies are appreciated.

Xenthium

Aeon Updates

Recommended Posts

Here we'll be continually editing this thread to list the server specific updates we've been working on.
 

- Integrated FoxVote
- Vote rewards book added
- Nerfed the gather rate from scimitar stalls
- Temporarily changed the level required to catch baby implings from 17 to 1 until the trapping side of Hunter is rewritten
- Updated the contents of the Skill shop
- New players now spawn with a note regarding ::hyperion
- Removed the requirements to enter the Corp cave
- Rewrote the statistics tab
- Added a ::discord command
- Increased rare item chances on the SoF (Was previously only averaging 3-4 rares per 1,000 spins)
- Added a Robust glass machine and Altar to home
- Various utilities added to draw object, npc & interface information
- You can now examine NPCs that are in combat to show their remaining HP
- Clues for Extreme Donators now only require one step before obtaining a reward casket
- Increased run energy regeneration for Regular and Extreme Donators
- Updated several shops for Iron accounts
- Regular and Extreme Donators can now remove their current Slayer task with ::resettask
- Overhauled how voting rewards are redeemed, also, players who attempt to bypass the 12 hour vote timer will no longer receive rewards
- Added more logging systems for player actions
- Re-enabled 2x experience on weekends
- Removed the XP boost for Regular and Extreme Donator
- Increased the amount of points you get per slayer task
- You can now pluck feathers from the Desert Phoenix
- Double Dungeoneering tokens has been added back for weekends
- Fixed a dialogue bug in the dangerous section of Wilderness teleports, also added Wilderness a level indicator next to each teleport option
- Fixed a dialogue bug in the bossing section of teleports
- Added a back option to the second page of the Donator options dialogue
- Updated several trivia questions
- Added uncut onyx to the lava flow mine
- Changed the nuggets you receive from lava flow mine to Gold nuggets, as it's a more suiting item
- Changed how the drop rate multiplier functions, previously it would multiply the rate of all items, now it only applies to items with a rate of <= 8.0%. Also adjusted the modifiers accordingly, to suit this change.
- The WildyWyrm's attack messages can now be hidden by filtering game chat
- Adjusted the KC required to pass the Godwars boss doors, players require 20, Donators 15 & Extreme Donators 10
- ::npcname and ::dropname now take into account your drop rate modifier when displaying drop rates
- Mystery boxes have been reworked, they now have 4 categories of rewards, rare+ rewards are now much more common & several new items have been added to them.
- Imbued rings from the WildyWyrm have had their drop rate increased from 1% to 4%
- Players will now receive a message when a Clue scroll drops
- Reduced the amount Lucien can heal, decreased his unblockable hit from 700 to 500 & increased the delay for it from 8 to 10 seconds
- Special attack for familiars now restores faster when wearing a Completionist cape
- Special attack for familiars will restore faster for both Regular & Extreme Donators outside of pvp areas (Doesn't stack with Completionist cape)
- Added Cockatrice eggs to the herblore shop
- Players who've donated >= $50 now have access to a title called "Philanthropist" which varies in colour depending on your total amount donated
- The Bandos godsword now uses 50% special attack instead of 100%
- Overloads, Prayer renewals, (super) Antifire & (super) Antipoison now last 20% longer for Extreme Donators, and 10% longer for Regular Donators
- Players can now teleport to the Essence mine through the Skilling > Mining teleports, also added a back option to the second page of Mining teleports
- Updated Iron shops at the Extreme & Regular Donator zones, also gave Iron accounts access to the Regular Donator zone
- Extreme Donators now have fast Lodestone teleports
- Updated the Normal teleport to a new one as it was pretty plain
- Supreme runic accuracy & Supreme sharpshooter have had their effects added
- Moved the Keepsake key to the Regular Donator shop
- Buffed the damage multiplier for the Decimation special attack by 30%
- Added several new Trivia questions, also removed a few old ones
- Added several new News & Info messages
- Changed the color of the antifire notifications so they're easier to read on resizable mode
- Extreme Donators now yield 20% more from farming & Donators 10% more
- Increased Sirenic drop rate from 1% to 1.5%
- Increased the price of Chaotic weapons from the dung shop
- PoH altars now have the correct multipliers when using bones on them
- Increased the exp given from dragon implings
- Trees at the Regular Donator zone can now yield more than one log
- Increased the molten glass stock from 10 to 100 at the Construction supplies shop
- Reorganized the Farming teleports to be the same order as the Leprechaun's teleports
- Added teleports to the Troll Stronghold herb patch, also added Farming related npcs there
- Changed Third-age range & mage Defence requirements to 45
- Added shift+click dropping to the latest client
- Increased Vorago damage cap to 7500
- Reduced the minimum and maximum default task size for higher level Slayer masters
- The Max cape now functions as an ammo accumulator
- Players will now receive a message when a spin ticket drops
- Edimmu have been implemented, they can be found in the Varrock sewers resource dungeon
- Removed the Blood necklace from Crystal dragons & added it to the Edimmu drop table
- Added a Varrock Sewers teleport to the last page of training teleports
- Started overhauling the T90 weaponry and armor bonuses, Sirenic and Drygores have had their first pass, more edits to come
- Added prayer bonuses to halos
- Players can now purchase spin & double spin tickets from the trivia store
- Fixed several grammatical errors
- Tweaked how drops are calculated, this should improve the effectiveness of the drop rate modifier
- Did a second pass over the drop rate modifier, RoW, xp rates, iron status & prestige modifiers have all been adjusted. The highest modifier possible is now 36%
- The drop rate modifier now only applies to items with a drop rate of 4% or less (was previously 8%)
- Double experience status is now displayed in the statistics tab
- Completely overhauled how donations work. Everything is done via store credits now, bonds are still the primary way of redeeming a Donator rank, they can be purchased from the new Donator credits store
- Changed the Donator chest object to a newer model
- New items have been added to the Donator credit exchange chest, many, if not all items have also had their prices reduced now that I can give items more precise prices instead of being limited to $15 increments 
- Added functionality to armor set boxes
- Dragon scimitars can now be looted from the scimitar stall, also balanced all the scimitar amounts
- Vorago no longer heals if his health is below 2500, also changed his healing method to display the heal
- You can now get Edimmu and Frost dragons as Slayer tasks
- Temporarily removed the pest control requirement for trimmed and untrimmed completionist cape
- Overhauled the prestige system, I've rewritten all the dialogue for it and fixed the prestige bug. All prestiges now do a full reset as well, but no longer require 120 Dungeoneering.
- Removed a duplicate from the mystery box categories
- Increased the increments between the Philanthropist titles, as many players started to surpass the last title
- Reworked the primal weaponry - they've had their strength bonuses reduced slightly, and accuracy made identical to their Chaotic counterparts. (They're essentially a Chaotic, with a tad more strength) - I felt it was necessary to do this as they were previously considered junk
- Fixed several grammatical errors
- Reduced the likelihood of being detected while pickpocketing
- You no longer run up to a player when examining their stats
- Players can now place cannons at Jadinkos
- Added the black cavalier to clue rewards
- Integrated gpay into the server, automatic donations are now working
- Added the seer's headband 4 to clues, this will be used for creating a new item coming soon
- Players now get clue scroll points when completing a clue, these will be used in an upcoming clue scroll update
- The starter dialogue for new players now prompts you to select which voting site you found Aeon on. This is for data collection purposes, as we need to know which site to fund the most advertisements on
- Reduced the prayer drain rate of Rigour
- Players now get double the Dominion factor on weekends
- Players can now check an npc's defensive bonuses by toggling the command ::togglenpcbonuses. This should aid players when deciding which combat style to use against a specific npc
- the cluescroll update has been fully implemented, you now earn points when completing a clue scroll (doubled on weekends) 
- A new npc named Uri has been added to the building containing the pvm related npcs, you can speak to him to see what he offers in exchange for your clue scroll points
- Added new luck tier rings, Luck of the dwarves and Hazelmere's signet ring. Lotd offers +6% to your drop rate modifier & Hsr +9%. Their effects while worn have also been added. Lotd can be purchased from Uri for 250 clue scroll points. Hsr can only be obtained when opening a clue casket while wearing Lotd, with a 1/250 chance for dropping
- Completely rewrote the rare drop table, it's now categorized into several rarity sections, to access the rare and super rare table, you must be wearing a lotd or hsr
- Rewrote the coal bag from scratch
- Fixed a bug causing the common section of the rare drop table to drop the same few items every time
- Added new shadow malevolent, shadow sirenic & noxious weapon models to the cache (thanks to gutta for recoloring the malevolent set)

Share this post


Link to post
Share on other sites

×