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We're currently polling a home relocation/overhaul, please take a minute to read and vote on this thread. All votes and replies are appreciated.


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Xenthium last won the day on March 31

Xenthium had the most liked content!

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About Xenthium

  • Birthday 03/20/1997
  1. Extending Weeds Timer

    Rip, thought I replied to this. Alex brought it up a while back too, I'll get this fixed.
  2. Home overhaul

    Priff isn't in our cache revision unfortunately, ours maps are 743 iirc. I do plan on going over all of the shops with this update, adding missing armour and weapon tiers etc. As for shooting stars, I'm not entirely sure on what's wrong with them. It appears they were disabled at some point, most likely due to a bug or exploit that I'm not aware of, so I'm hesitant to enable them again (their shop will most likely be removed).
  3. Home overhaul

    I was thinking of something like the clan citadels if we do move homes, it's much more modern looking there. The only issue is that our cache is missing some of the region xteas there, resulting in some bugged floors (I may be able to get this fixed). I personally don't want to move homes, I like yanille a lot, and I know it can be improved a heap by reorganizing several npcs.
  4. Home overhaul

    Could just be me, but mos le harlmess doesn't look very "home" like, the building material & dirt floors are also pretty unappealing
  5. Home overhaul

    So, after observing new people joining the server, one of the most common questions is "where are the shops?". It's gotten to the point now where I think we need to either relocate and overhaul all of the home npcs, or completely shift Aeon's home to another, more convenient location in which npcs can be placed close by without looking cluttered or out of place. Optimizing npcs will basically mean changing how many things a single npc handles. For example, currently we have an individual npc for each weapon/armor shop, this could be changed to only a single npc, which would open dialogue prompting you to select which shop you want to open (would be selectable via keyboard number keys for quick navigation like the teleport dialogue). This in my opinion would be a much better way to handle it, instead of having to run from one npc to another. It would also increase client performance, as in some situations the client can drop its fps down to 1-3 while too many players/npcs are being rendered (Currently the reason why npcs are so spread out around home). On the other hand, if a new home is voted for, it will have to be unique and not a commonly used location (Edgeville for example). If you vote for a new home, you are required to reply to this thread with your suggestion for a new home, or your vote will not be counted.
  6. Prestige Perks

    So, I really like these perks, I think you genuinely come up with some really decent ideas. But for some reason, I don't feel as if these types of perks should be obtained/rewarded via prestiging, it's hard to explain. I feel like these perks could be used elsewhere, being obtained/rewarded via a different method (I have no idea what). I'll leave it up to you, and others to discuss, but that's just my 2 cents. If the community collectively wants something via some method that I don't particularly agree with, I'll still do it, as it's for and about you guys. I can tell you put in a lot of time and effort to come up with quality suggestions that cover all aspects of what you have in mind. I'm going to pin this topic in the hopes that people respond to it, giving their feedback and suggestions.
  7. Unable to Open Barrows Set's

    Toggling to new item looks again will give you the "Open" option
  8. Staff applications

    As of right now, and most likely for some time to come, we do not and will not be needing any extra staff members on our team. As such, this subforum has been locked until further notice. - Xen
  9. Cap Skill lvls

    I see where you're going with this, and I get your reasoning behind it, but it just seems weird to do that. I appreciate all of your suggestions as it shows you care for the server, but I don't think I'll be implementing this. For future reference, when you next make a suggestion, try to incorporate a little more detail and reasoning behind it. This gives more ideas to expand off of and more for people to discuss, instead of it just being a single sentence post. Thank you for the suggestion though.
  10. Lols Bag of tricks

    I appreciate that you're taking the time to give suggestions, keep it up. 1, I can do this for sure, the shops are pretty bland and don't account for people on harder difficulties. 2, I know Woodcutting and Mining both give their respective outfits, however I'm unsure about the others. 3, I know the Adze and Ring of Fire are obtainable, I just can't remember how. (Ask Igor) 4, Last time I checked, using bones on an altar does yield xp, but just the regular amount. For bonus experience you need to use a marble or gilded altar in a PoH. 5, You'll have to clarify on that. 6, The easiest place to smelt for non-donators is Edgeville. The donator zone has banks, anvils & a furnace all next to each other. I plan to keep it this way as to give Donators more QoL things. 7, Cooking gauntlets are obtainable via the SoF, I could possibly add other methods for obtaining them, though. 8, I could do this, however things like low tier gems are readily available at the gem rocks mining teleport, as with higher tier at the lava flow mine. I'm not a fan of adding everything to shops, as it can make certain aspects of skills dead content. 9, Yup, this is something I can do. 10, There's scimitar stalls that require 50 thieving in the main shops building west of home if you're after easy cash via thieving, these can then be sold to Horvik standing in the bank at home.
  11. Elder/Crystal trees

    Just checked, unfortunately they're not in our cache revision, I'd have liked to add them.
  12. Addiction post

  13. Hello, V3!

    So good to see some OG Hype players finding the server, welcome back (:
  14. Wilderness Warbands guide

    Great guide my dude, that wildywyrm looked so real it almost scared me for a second
  15. Selling 3 Sirenic masks